![]() ![]() The right-hand rule also determines the positive rotation direction about an axis in 3D space. The right-hand rule determines the positive axis direction of the Z axis when you know the direction of the X and Y axes in a 3D coordinate system. The Z position moves a point of origin forward (+) and backward (-).ĭX can be thought of as the width for a Part or the width of Assemblies and Walls.ĭY can be thought of as the length for a Part or the height of Assemblies and Walls.ĭZ can be thought of as the thickness for a Part or the depth of Assemblies and Walls.Īxis of Rotation AX, AY, AZ Right Hand Rule The Y position moves a point of origin up (+) and down (-). The X position moves a point of origin right (+) and left (-). These coordinates are in reference to the start of the Wall. The coordinates of the diagram to the left are x=60, y=52, and z=0. The coordinates of the Part in the diagram above are x=0, y=0 and z=0. ![]() The coordinates of a Part are in reference to its point of origin. The basic 9 parameters describe where an object sits in space. Although almost every object has the basic 9 parameters, typically objects have more than the standard nine. The object's type and parameters make it unique, a parameter is a characteristic or attribute CABINET VISION has many objects Rooms, Walls, Assemblies, Decks, Stiles and Rails are all objects in CABINET VISION. ![]()
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